• O
  • P
  • E
  • N
  •  
  • D
  • I
  • S
  • C
  • O
  • R
  • D



  Closed TopicStart new topic

> [Chuunin] Panzer [Pet]
IzzetDragon
 Posted: Jan 5 2018, 03:43 AM
Quote Post
Advanced Member

Post Count: 46
Member Inventory: View
Ryu: 100
Offline


Biographical Information

Name:
Panzer

Age:
10 years old

Gender:
Male

Rank:
Chuunin

Height:
12 inches

Weight:
10 pounds

Species:
Bakemono/Cat

Description:
X
user posted image
His head is that of a black cat's but as a small, bipedal black cat with round ears. His facial features are retained, albeit in a very deformed manner, with his body slightly resembling a human's with two legs and arms, but they still have paws yet the hands are still posable like fingers. He has a white muzzle, small red eyes, and a scar running down across the corner of his left eye. He also has a slightly long tail, practically as long as his body. He normally wears long, slacked, green trousers that cover his legs and are tucked into his brown shoes. He also has a brown belt and will wear white bandages that wrap around his midsection.
X
user posted image
In his battle mode appearance he is much larger, a massive six foot tall black panther with only two other major difference. First there's his clothes, they change to that of a tribal person with a red and blue vest which is usually torn open down the middle and around the sleeves and red feathers around his wristbands, shoulder pads, and his hat. He also wears small loin cloth type of pants, if you can call it either, but truly they're pants with no leggings that doubles as a belt and has more tribal fur and patterns all around it. He also doesn't wear shoes like before but did add golden armbands and war paint under his eyes. The second difference is also the biggest, his nature is a bit "crazy". He's far more fanatical now, craving a good fight and really going overboard no matter what, so much that more times than not he'll be maneuvering his tongue around his face by licking his teeth or sticking it out. Crazy is just the easiest word next to fanatical.


Personality:
He seems to have a grumpy disposition and detests noisy people. He won't hesitate to tell people he knows to quiet down when they get too loud, he would probably simply ask others to lower their voices. But he can quite often be at odds with Itami, arguing about petty things or simply for the fact of being a canine vs a feline. Even so, when they argue, he doesn't seem to care about how loud they can get. But no matter if he's mad at him or despises him, Panzer can quite often be found resting on Itami's shoulder, using it as a place to sit or the side of his neck as a place to lean on. There are few things that actually get on his nerves but if there's but two things its hiding weakness behind fake strength and bold without merit, though in his mind they're the same thing, people going further than what they've earned. Though he can seem quite rough he doesn't seem to favor drastic actions, mostly because he can be quite worrisome for collateral damage or bystanders getting caught in crossfire. This leads to believe he can be compassionate when the times get rough. In the end they can put aside their differences for a fight. He prefers to fight using precision strikes when hurting innocents becomes a possibility, but when its not he shows off his true skills. Using brute force beyond his size and age, using underestimation of him as an advantage. Most of the time he'll fight with physical force to get the fight started and as it drags on he'll use bigger and bigger moves and techniques until both sides are fighting at their best. Unless he's in battle mode, in which case, hide.

Background
X

Panzer is quite the oddity to say the least. He was found in the ruins of an old town, battered and bruised, until one Aino found him and brought the little cat to safety. Even she found him quite strange but it really didn't matter to her and brought him home with her to meet her family. Once safely back home she nursed the little kitten back to full health and introduced him to the rest of the family. He and the young boys really hit it off, enjoying playing in the yard, and he especially liked playing with Rex as he was a kid full of energy and joy. Itami on the other hand was less so but found a kindred spirit in him with a love for action and adventure. The man of the house was a different story and not just because he was a giant dog. And the last member was the most troubling, the house wolf Fang, the two despised each other almost immediately.

Fang and Panzer had to find an outlet for their issues against one another and thankfully they had Itami to help them. They found if they found some adventure it would fill their time with something more productive. Of course when things really got tense he also showed them how to really release that pent up energy by directing it into physical training. They took to it like fish to water and pretty soon the two no longer hated each other, still argued like an old married couple but nonetheless found better uses for such energy. The three of them became quite an understated team, Panzer and Itami being the powerhouses while Fang stood by giving them support and view of the battle field.
Even the little cat can't deny he couldn't keep all eyes on the battle so having an extra pair of eyes from Itami was helpful but having another pair that wasn't split between battle and vigilance became very helpful, but of course he'd never admit it.

The two had their moments of pure cooperation, like the day they protected Rex from a group of bad people together but they've also had their down moments like when they were away from home while Itami was going through his transformation. They've had their ups and downs but they still consider each other family. Panzer will often take Fang out for a walk, partly due to the dog bit but also because he likes it and Rorak doesn't have much time for that easy life stuff anymore. The two started training together at Panzer's request, he thinks they need to learn how to better influence the battle and so the two needed some kind of teamwork tactic so that they could best affect their opposition. In secret, however, Panzer practices a new technique that isn't Taijutsu but one that uses purely chakra alone with great power, one that no one would see someone or something like Panzer using and it'd be a sure fire way to end a serious fight. A Ninjutsu?


Combat Information


Available Ninja Points:
70 (+28)

Traits:
X

Size Matters Not
Description: True words spoken by one so small. This fighting style utilizes one's natural chakra flow, without consuming chakra toward maintaining it, for strengthing and bolstering the body. Those who find themselves at a clear disadvantage against larger opponents can easily overcome this when fighting with a clear mind set, ignoring the difference in size. This is of course easy for prideful fighters who don't see size as anything more than another challenging variable. A combination of chakra flow and mind over the body fighting; overcoming their weakness through sheer willpower.
Benefit: So long as the user ignores the difference in size, remains confident in their skills, they can match and exceed the strength like others of normal size regardless of their own small stature; strength is completely determined by their attribute. Disadvantage of size is removed.
Cost: 2

Gouken [Strong Fist]
Description: A highly explosive style, Gouken revolves around causing as much external damage as possible, while never relenting in keeping the pressure going. The style emphasizes smashing and seriously injuring your opponent as quickly as possible, and is typically only used by very domineering shinobi.
Benefit: +10 Strength and Speed while continuously pressing an attack as described
Cost: 2


Trait Ninja Points: 4

Attributes:

Strength: 50
Speed: 50
Agility: 50
Perception: 40
Endurance: 10
Willpower: 10
Spirituality: 10
Stamina: 30

Attribute Ninja Points: 50

Chakra:
600

Skills:

Strike Power: 30
Strike Speed: 60
Resilience: 10
Other Weapons:
Chakra Control: 60
Enhanced Sense (Enter Sense):
Enhanced Sense (Enter Sense):
Enhanced Sense (Enter Sense):
Blank:
Blank:
Blank:

Skill Ninja Points: 16

Chakra Natures:
Lightning

Chakra Nature Ninja Points: 0

Jutsu:
Basic Jutsus:
X

Chouyaku [Leap]
Rank: E
Description: The user focuses chakra to their legs, allowing them to leap higher and further than they'd naturally be capable of. Using this technique, a ninja can easily leap to the top of a light pole, or jump across a wide road. This technique does not require handseals.
Cost: 5 Chakra

Kawarimi no Jutsu [Body Replacement Technique]
Rank: E
Requirements: Nearby debris roughly the size of the user
Description: With this technique, a user replaces their body with an inanimate object the moment an attack lands. This is done to evade an attack at the last second, making the opponent think the attack landed when in fact, it did not.
Limitations:
- This technique has a range limit of 25 feet. This limitation cannot be removed, only expanded.
- The object the user replaced themselves with must be of approximate size to the user. This limitation cannot be removed.
- This technique must be prepared a full post before it is used, and if no occasion comes about to use the technique, the chakra and handseals are wasted.
Cost: 5 Chakra

Suimen no Hokou [Water Surface Walking]
Rank: C
Description: By emitting a constant stream of chakra from the user's feet, the user may walk on the surface of water as if it was solid. This technique is usually used through the feet, but may be used from any body part. If this technique is known by a Chuunin or higher shinobi, it does not require concentration. This technique does not require handseals.
Cost: 20 to activate; 5 to maintain

Ken Tokki [Fist Bump]
Rank: C
Description: This technique requires no handseals, but instead requires "bumping" an individual's fist with your own. Doing so allows a minor amount of chakra to leak both ways, which allows both sides to understand the intentions and motives of the other more readily. This technique cannot be used against an unwilling individual.
Cost: 5

Shunshin no Jutsu [Body Flicker Technique]
Rank: C
Description: The user holds a single seal and focuses their chakra for a few seconds. The user immediately moves to a new location, moving so fast that they appear to teleport. This is just chakra-assisted movement, however. This technique usually employs some sort of cover to further hide the user's movements. This technique may be used to move vertically, but it must begin while the user is on a surface they can push off of.
Limitations:
- The user cannot change direction once their movement has begun.
- The user cannot react to threats during their movement. This limitation cannot be removed.
- There must be no obstructions between the user and their intended end location. This limitation cannot be removed.
- This technique has a range limit of 20 feet. This limitation cannot be removed, only extended.
- If no cover is used, the opponent may see the user leaning in the direction they intended to go.
Cost: 25 Chakra
D-Ranked Jutsus:
X

Houshou [Shattering Palm]
Rank: D
Requirements: None
Description: The user thrusts forward with a powerful palm strike. Using proper form to keep their arm and hand rigid, this could crack bone.
Cost: -
C-Ranked Jutsus:
X

Tsuuga [Passing Fang] - Free
Rank: C
Requirements: Shikyaku
Description: The user rapidly spins as he moves through the air, creating a tornado-like effect around their body. Upon contact with the target, the user makes many ferocious attacks in a short time span, with enough force on its own to tear into tree trunks. Use of this technique allows the user to move through the air in an arc towards the target, though this cannot change direction without contacting another surface, meaning it is not true flight.
Cost: 30
B-Ranked Jutsus:
X

Battle Arts: Battle Mode
Rank: B
Jutsu Type: Kinjutsu/Hiden
Description: By releasing restraints on the body, the user can release their physical form and explode into a new shape, one normally just a larger size of their original form, one at full adult size. Should the user already be at a normal size they can make other aesthetic changes instead. With similarities to expansion techniques and celestial gates; Battle Mode instead alters the course and flow of chakra through one's own body to be more disrupted and uneasy. This causes extreme changes to take place and not just to one's own physical appearance but combat capabilities and even behavioral patterns. Their combat skills are increased, completely different from what they were before, and will remain for but a limited time before forcibly being reduced back to their original form in a weakened state. Their strength or speed are increased by 25, their perception can keep up with their movements, while their stamina burns out quickly. If activated again after reverting back the user will be able to push onward on pure adrenaline but when the new usage ends they only stack yet another set of drawbacks on top of the new ones they're about to suffer.

Limitations:
-This can only be used twice a day; mastery can double this to four times but that risks less mental stability which cannot be removed.
Weaknesses:
-Using their causes the user's stamina to burn out 5 points at a time and should it be depleted they will be forced out of the mode immediately regardless of their remaining duration. This cannot be removed.
-While in the Battle Mode the user becomes more fanatical and wild, even sadistic, as they crave for battle, seeing only opponents. Should they end a fight sooner than the duration they may continue to fight anyone they see as a challenge just to burn off the energy. This cannot be removed but mastery can allow one to forcibly end the duration but it will double the drawback of ending it.
Drawbacks:
-Upon ending the user's muscle will feel tense, they might even contract if used too often. The user will feel completely drained after only two uses, one use will make the user feel exhausted. If used more often or longer the muscle contractions will prevent the user from being able to make any moves, completely disabled by the sheer pain they're going through. Being exhausted also leaves them with very little relaxation time for a quick recovery. This cannot be removed.
-If used the maximum number of times in a day, upon ending, the user will not only suffer greatly but the force of reverting back to their original form will also cause all but a little chakra in their body to disperse and scatter. This leaves them in a state just on the border of chakra depletion. This cannot be removed.

Post Duration: 5 posts
Cost: 70; Activation

Battle Arts: First Seal
Rank: B
Requirements: Battle Arts: Battle Mode
Description: Seals, limiters placed on the user's full capability with the Battle Arts: Battle Mode, are specially designed seals to help the user better maintain their full power. By releasing an extra amount of chakra when using the Battle Mode, the user can release extra power behind its purpose. This increases the chosen attribute by 30. As this is only a buff to the Battle Mode it still carries the same risks of use especially the temporary debuff to the user's stamina. Though this grants the user extra power and time, all of it will cease when they hit 0. This is known as the First Seal because all other Battle Art seals originate from this, therefor this can be used alongside any release technique of the same title except itself.
Post Duration:
+2 posts
Cost:
+30; Activation

Oukashou [Cherry Blossom Impact]
Rank: B
Requirements: 60 Chakra Control
Description: The user gathers chakra to their fist to prepare for a single powerful attack. The user then punches straight down, crashing into the ground and ripping it into boulders that jut up from the ground due to the impact, resembling a cherry blossom. This can throw smaller boulders and nearby opponents into the air due to the shockwave. Obviously, used against an opponent instead of the ground, this technique could be very dangerous.
Cost: 65
A-Ranked Jutsus:
X

Battle Arts: Second Seal
Rank: A
Requirements: Battle Arts: Battle Mode
Description: When releasing the natural power of one's body isn't enough the user has learned to push even further, releasing more power and altering how much power is released. When released it increases the user's strength or speed by 40. All other effects are still the same as the original power with an increase to exhaustion drawbacks upon ending. The user can still follow their own movements and reusing will still replenish most of their stamina but upon ending they suffer the grand total of all they spent. If used to the max in duration and number of uses it can end up killing the user.
Post Duration:
+2 posts; if used during initial release
5 posts; Natural
Cost:
100; Activation

Tsutenkyaku [Heavenly Foot of Pain]
Rank: A
Requirements: 60 Strength
Description: The user leaps into the air and extends their leg out far in front of them. As they come down, the user snaps the leg down, delivering an incredible amount of force capable of creating large craters and shaking the ground in the vicinity.
Cost: 80
S-Ranked Jutsus:
X

-


Jutsu Ninja Points: 27

Spent Ninja Points: 97
Remaining Ninja Points: 1

--------------------
PM
^
IzzetDragon
 Posted: Jan 5 2018, 03:45 AM
Quote Post
Advanced Member

Post Count: 46
Member Inventory: View
Ryu: 100
Offline


Because of the changes to pets I just didn't give the pets the natural number, makes more sense that the AA replace the natural number instead of getting both

--------------------
PM
^
BurningBright
 Posted: Jan 8 2018, 05:36 AM
Quote Post
Administrator

Post Count: 231
Member Inventory: View
Ryu: 700
Offline


Approved.

--------------------
PMEmail Poster
^
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

Topic Options Closed TopicStart new topic


 


 


Skin made by Kman of Kskins