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> Follow the White Rabbit
kanna
 Posted: Mar 17 2016, 06:49 AM
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Gopher Tuna

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Name:
The Seven Kenkaku of the Hidden Light

First Generation (Official Listing):
  • [Kurohaka] Uchiha Masamune - Deceased
  • [Kotsukin] Uchiha Takeaki - Deceased
  • [Minakekka] Houzuki Naogetsu - Deceased
  • [Kamijo] Kaguya Kotaru - Deceased
  • [Tetsumonji] Kodogu Hisamasa - Deceased
  • [Juretsuken] Senju Shinpei - Deceased
  • [Zasetsu] Kemuri Zaulyl - Deceased
  • [Geitaidenwana] LOST FOREVER.
Second Generation (Official Listing):
  • [Insert Weapon] [Name] - Alive
  • [Insert Weapon] [Name] - Alive
  • [Insert Weapon] [Name] - Alive
  • [Kamijo] Kaguya Katsu - Alive
  • [Tetsumonji] [Name] - Alive
  • [Insert Weapon] [Name] - Alive
  • [Zasetsu] No Owner - Lost
Third Generation (Official Listing - Current):
Fighting Style:


Description:

Special Ability:

Clan/Organization Jutsu:

Background:








Item Name:
Kamijo [Greater than God]

Item Type:
Broadsword

Dimensions:

Weight:

Appearance:
user posted image

History:
Kamijo is one of seven Regalia of Akarigakure wielded by the legendary Kenkaku of the Hidden Light. It was originally called Ama-no-Murakumo-no-Tsurugi (“Sword of the Gathering Clouds of Heaven”) but its name was later changed to the more popular Kamijo-no-Tsurugi ("Greater than the Gods Sword.")

The Legend -
It was discovered from the body of a giant serpent. During the reign of the [a Kage], the sword was gifted to Yamamotto Takeru, who was led into an open grassland as a trap by a warlord. The plan was to ignite the grass and burn him to death. In desperation, he started cutting the grass with his sword and discovered to his amazement that he could control the wind. Using this power, Takeru expanded the fire in the direction of his enemies, defeating them. Takeru was later killed in a battle by a monster when he ignored his wife’s advice to take the sword with him.

The moral of the story: Always listen to your wife.

However, In The Tale of the Kaguya, a collection of oral stories transcribed in XXX, the sword is lost at sea after the defeat of the Kaguya clan in the Battle of Dan-no-ura, a naval battle that ended in the defeat of the Kaguya clan forces and [a Kage] at the hands of Kaguya no Kotaru. In the tale, upon hearing of the Navy’s defeat, the [a Kage's] grandmother led the Kage and his entourage to commit suicide by drowning in the waters of the strait along with the seven Regalia, including Kamijo. Although the Kaguya members managed to stop a handful of them and recovered two of the seven Regalia, Kamijo was said to have been lost forever.

Specialties:

Costs:
3 AA

Owner:

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Kodogu Zaijorou
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kanna
 Posted: Apr 5 2016, 10:06 AM
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Gopher Tuna

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Summon Biographical Information

Name:
Uchiha Tamotsu

Age:
Eighteen

Gender:
Male

Rank:
S - Sei Jounin

Height:
Five feet, ten inches [177.8 cm]

Weight:
One-hundred, seventy-three pounds [78.4 kg]

Species:
Edo Tensei [Reincarnated Human]

Description:
user posted image
Accurate picture is accurate.

Personality:
Tamotsu is a very reflective and observant individual. Upon first introductions, he seems distant and somewhat uninterested, reluctant to interact unless absolutely necessary, but the more he interacts, the more he tends to reveal his true self. He possesses one of the kindest souls to ever be encountered, is extremely considerate and compassionate, and protective of that which he holds dear to himself. His loyalties are to his family, his friends, and his comrades, but above all else, to his village as it comes before everyone and everything. With a life dedicated to his motherland, Tamotsu has made morally ambiguous decisions but has always done so for the sake of keeping his village safe. When in combat, he tends to be more provoking than most, constantly copying his opponents until he believes to have figured them out, then strikes with his own prowess. As a wielder of the Sharingan, he relies heavily on Doujutsu, however, not in the manner of Genjutsu but with Ninjutsu instead.

Background

Summon Combat Information

Available Ninja Points: 295 / 295

Inventory:
Kokuyouseki
- Attached to the lower back, wielded with the left hand, Chokuto sword. Approximately two pounds heavy and twenty-one inches long from handle to tip.

Inventory Ninja Points: 0

Traits:
D-Rank
-

C-Rank
Restorative Chakra [2]

B-Rank
-

A-Rank
-

S-Rank
Potent Chakra [5]

Trait Ninja Points: [7 / 295]

Attributes:

Strength: 75
Speed: 100
Agility: 100
Perception: 100
Endurance: 50
Willpower: 100
Spirituality: 100
Stamina: 50

Attribute Ninja Points: [135 / 295]

Chakra:
1445

Skills:

Strike Power:
Grapple:
Strike Speed:
Blocking Power:
Chakra Manipulation:
Shape Transformation:
Nature Transformation:
Creativity:
Focus:
Resilience: 20
Immersion:
Bladed Weapons: 40
Other Weapons:
Ranged Weapons:
Chakra Control:
Enhanced Sense (Enter Sense):
Enhanced Sense (Enter Sense):
Enhanced Sense (Enter Sense):
Concentration: 40
Medical Knowledge:
Tracking:
Blank:
Blank:
Blank:

Skill Ninja Points: [10 / 295]

Chakra Natures:
Katon [Fire Release] [0]
Raiton [Lightning Release] [0]
Fuuton [Wind Release] [4]
Suiton [Water Release] [6]
Doton [Earth Release] [8]

Chakra Nature Ninja Points: [18 / 295]

Jutsu:
Basic
AS & Genin [Complete]

D-Rank
-

C-Rank
Katon: Goukakyou no Jutsu [Fire Release: Great Fireball Technique] [2]
Katon: Kasumi Enbu no Jutsu [Fire Release: Mist Blaze Dance Technique] [2]
Shougekiha [Shockwave] [2]
Fuuton: Haretsu [Wind Release: Burst] [2]

B-Rank
Taka Meichuu [Falcon Punch] [4]
Ikazuchi no Kiba [Fangs of Lightning] [4]

A-Rank
Chidori [One Thousand Birds] [7]
Raiton: Gian [Lightning Release: False Darkness] [7]
Hi no Maki [Coil of Flame] [7]
Chakra Tensou no Jutsu [Chakra Transfer Technique] [7]

S-Rank
Amaterasu [5]
Enton: Kagutsuchi [Blaze Release: Kagutsuchi] [5]
Susanoo [5]
Raiton Chakra Modou [Lightning Release Chakra Mode] [10]
Fuuton: Atsugai [Wind Release: Pressure Damage] [10]
Katon: Gouka Mekkyaku [Fire Release: Great Fire Annihilation] [10]

Jutsu Ninja Points: [89 / 295]

Advanced Abilities:
Single Tomoe Sharingan [1R/1L] [1+2]
Double Tomoe Sharingan [1R/1L] [3+4]
Fully Matured Sharingan [1R/1L] [5+6]
Mangekyou Sharingan [1R/1L] [7+8]

Advanced Ability Ninja Points: 8 [36 / 295]

Spent Ninja Points:
Remaining Ninja Points: 15

Cost:
720

--------------------

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kanna
 Posted: May 10 2016, 01:40 AM
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Gopher Tuna

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Biographical Information

Name:
Uchiha Kammi [Formerly Kaguya]

Clan:
Paternal - Kaguya
Maternal - Houzuki
Marital - Uchiha

Age:
Sixteen

Gender:
Female

Ninja Status:
Village Shinobi

Rank:
B - Chuunin

Height:
Five feet, five inches [163 cm]

Weight:
One-hundred and twenty-nine pounds [58.5 kg]

Description:
user posted image
- -Edit- - [Altered Appearance]

Personality:
- -Edit- - [Altered Personality]

Background
"Other Clans may view violence and destruction as the Kaguya's legacy; as my own legacy, but Kammi, it is you and Kaigetsu that are my true legacies, for it is you two that have given me purpose in a desultory world."

SOMESHIT
Kammi was born as the second child of the Kaguya Clan head, Katsu, and his wife, Inya - a Houzuki; their first being a son named Kaigetsu. Being only ten months apart, the two children were practically inseparable during their childhood and both held promising abilities considering the mixture of blood flowing through them. Kaigetsu bore white hair and hypnotizing blue eyes, a complete recreation of their mother, while Kammi also bore white hair but had one blue eye and one green eye, and favored her father significantly. Regardless of the children being different, they were admittedly very similar in the way they acted and protected one another, requiring one another to do everyday tasks. In essence, they weren't only siblings, but best friends.

Everything was normal as far as normality went until Kammi was around the age of eight, Kaigetsu being approximately nine, which was when the darker side of her family was shown. Neither child had shown signs of the Kaguya's bloodline, Shikotsumyaku, but both were capable of utilizing Suiton with little to no difficulty. To a mother, a Houzuki mother at that, it would be safe to assume that she would be proud of her children having her affinities, her Clan's affinities, but for some reason, she wasn't satisfied with the results. Inya wanted to provide Katsu with a child that held such a rare bloodline and so, she decided to force the bloodline to emerge from one, or both, of her precious children. Unfortunately, Inya wasn't able to produce any more children which meant that she only had two chances to show Katsu that she had done as vowed on the day of their marriage. The first was to be Kammi as she was a daughter, rather than a son, and her misery began on a moonless night during the beginning days of summer.

Laid flat on her stomach, the youngest child was strapped down as an incision was made down her spine, deep enough to reveal bone, and her skin was flayed out to show her ribcage. Minor breaks were made where the spine met with the rib bones, prying them away to spread the bones out while she screamed for mercy and cried ferocious tears. Everyone, including her mother, watched as the bones began to slowly remodel, nothing too significant as she did inherit Kaguya genetics, but what her mother desired simply wasn't there. Once she had completely repaired herself, after two days of absolute hell, the process was repeated until her back was rendered scarred in several directions from all the times she underwent physical torture. Believing that Kammi didn't possess Shikotsumyaku, Inya finally allowed her to return home after nearly three weeks away for training, or so that was the lie that had been told.

Not but a day later, Kaigetsu informed her that he was to take part in training with their mother. Being the overprotective sister she was, Kammi begged and pleaded with him not to go, telling him that she couldn't be without him, that she desperately needed him to stay with her, but he dismissed her. Without speaking of what was to come, she kept herself quiet and watched silently as he left with their mother but the worst part of all this was that their father had never been the wiser, knowing not of what Inya was putting his children through. Later that very night, Kammi stole a single kunai from her father and set out in search of Kaigetsu, wanting nothing more than to spare him the suffering she'd been put through. She'd endure it a million times before allowing him to succumb to it only once. It wasn't long until she heard the agonizing screams piercing her ears and she ran with everything she had to the aid of her beloved brother. Upon bursting into the room with the kunai ready and nothing but the instinct to kill on her mind, Kammi witnessed the fileted flesh of Kaigetsu laid out on the table. There was so much blood, so much pointless brutality apparent, so many eyes staring blankly at her, that she dropped the kunai and wept with anger.

From nearly every inch of her body, sharpened bones shot out as she went into a frenzy and sliced open throats, stomachs, and chests, then impaled faces, hearts, and jugulars. She killed without mercy, without the thought of what she was doing, continuing to do so until there was nobody left standing. Once she snapped out of her hatred-fueled spree, her bones retracted and she petted Kaigetsu's head, smearing his white hair with more blood as she prayed for him to still be alive. The smile he winced was that of pure, unconditional love, and she was forever thankful that he hadn't been part of her attack. However, their mother wasn't as fortunate. For the next four days, Kammi tended to Kaigetsu as best she could while his bones remodeled and had been lucky enough to have surgical supplies to stitch him afterwards, a forethought of their mother. The bodies were burned once Kaigetsu was able to move around and even then, Kammi did most of the work, but the two went home soon thereafter which lead to a heartfelt explanation to their father who reported Inya missing instead of telling the truth.

At the age of ten, Kammi attended the Academy and excelled with high marks as well as being a remarkable user of Suiton that somehow manifested itself as red water - a subconscious reminder of her sins to save Kaigetsu. By the age of fifteen, her brother had already achieved the rank of Chuunin and became a proud member of the Kaguya even though he never manifested Shikotsumyaku. Being that only Kammi had unlocked the bloodline, she spent four years after the Academy with her father, solely training her abilities and learning the Dances, hoping to one day become as strong as Katsu because he had since named her as his successor. Her mother still hasn't been found nor the others that assisted...


Combat Information

Available Ninja Points: [125 / 125] [Not Accurate - Base NP]

Inventory:
-
Inventory Ninja Points: [0 / 125]

Traits:
D Rank - S Rank
Altered Element - Suiton [1]
Description: Your jutsu of a particular element take on a strange appearance; your fire might be blue, or perhaps any dirt you produce has glittery particles within it. When taking this trait, please explain the specific change. Note that this trait is passive, and cannot be turned off-all jutsu that use that material will carry the effect.
Benefit: You can aesthetically alter the jutsu of a particular element or substance. These alterations must not have a significant battle potential. [All Suiton jutsu is coloured red to mimic the appearance of blood.]

[Edo Tensei] Adept [2]
Description: The user has trained extensively in the use of the chosen jutsu, giving it more power and making it more cost effective to use. This trait can only be initially taken on a jutsu two ranks or more above that of the user (The user must actually have that jutsu on their profile) The user must have maximum Spirit attribute for their rank to take this trait.
Benefit: User does not suffer the cost or power penalty for using this jutsu if it is two ranks above their own. When they reach a rank where the penalty is no longer incurred, the jutsu costs 10% less to cast, and is 10% more powerful.

Physical Chakra [2]
Description: You get a spiritual experience from working out; the result is that your chakra enhances faster through physical training than others.
Benefit: For every 5 points in Strength, Speed, or Agility, you gain 1 additional Chakra.

Spiritual Chakra [2]
Description: Your Spirituality and mental facilities affect your chakra levels slightly more than other people, providing you with a greater amount of chakra.
Benefit: For every 5 points of Spirituality, Willpower, and Stamina, you gain 1 additional Chakra, on top of what you would ordinarily earn.

Chakra Titan [3]
Description: Requires both Physical Chakra and Spiritual Chakra. The user’s chakra network has become so refined that they derive an even greater amount of chakra from traits that increase it.
Benefit: The required traits provide 1 additional chakra per 2 points in their required attributes, instead of the normal 5 points required.

Fighting Styles
Tsubaki no Mai [Dance of the Camellia] [4]
Yanagi no Mai [Dance of the Willow] [4]

Trait Ninja Points: [18 / 125]

Attributes:
Strength: 50
Speed: 50 [+15/+10/+10] ~65/60/60
Agility: 50 [+15/+10/+10] ~65/60/60
Perception: 50
Endurance: 50
Willpower: 50
Spirituality: 50
Stamina: 50

Attribute Ninja Points: [80 / 125]

Chakra:
900 + other shit I'm not bothered with ATM.

Skills:
Strike Power:
Grapple:
Strike Speed:
Blocking Power:
Chakra Manipulation:
Shape Transformation:
Nature Transformation:
Creativity:
Focus:
Resilience:
Immersion:
Bladed Weapons: 10
Other Weapons:
Ranged Weapons:
Chakra Control: 60 (-12%)
Enhanced Sense (Enter Sense):
Enhanced Sense (Enter Sense):
Enhanced Sense (Enter Sense):
Concentration:
Medical Knowledge:
Tracking:
Blank:
Blank:
Blank:

Skill Ninja Points: [7 / 125]

Chakra Natures:
Primary - Suiton [Water Release] [0]
Secondary - Fuuton [Wind Release] [0]

Chakra Nature Ninja Points: [0 / 125]

Jutsu:
Basic
AS & Genin [Completed]

SOMESHIT

D Rank
-

C Rank
Oboro Bunshin no Jutsu [Haze Clone Technique] [2]
Rank: C
Requirements: Bunshin no Jutsu
Description: The user creates a clone of themselves. These clones function exactly the same as a standard Bunshin in every way save for one; they cannot be damaged, and people and attacks alike pass right through them. This technique is typically used as a distraction.
Cost: 25 per clone [12 per clone via mastery]

Kirigakure no Jutsu [Hiding in Mist Technique] [2]
Rank: C
Requirements: None
Description: Using moisture in the air, the user creates a heavy mist in the area that reduces visibility to about five feet. This mist expands from the user's original location in every direction for 300 feet, and typically dampens everything in the area, leaving puddles on the ground.
Cost: 40 to activate; 10 to maintain [18 to activate; 5 to maintain via mastery]

Fuuton: Reppuushou [Wind Release: Gale Palm] [2]
Rank: C
Requirements: None
Description: This technique requires no handseals, instead relying on the user simply clapping their hands. The clap used with this technique creates a burst of wind pressure strong enough to knock over a human-or to rapidly propel airborne objects away from the user.
Cost: 35

B Rank
Teshi Sendan [Ten-Finger Drilling Bullets] [4]

Mizudeppou no Jutsu [4]

A Rank
Suika no Jutsu [Hydrification Technique] [7]
[Cost: 28 via mastery]

S Rank
Kuchiyose: Edo Tensei [Summoning: Impure World Reincarnation] [10]
[Cost: 634 via chakra reduction]

Jutsu Ninja Points: [30 / 125]


Special Abilities:
[1] Members of the Kaguya, even those who have not unlocked their Shikotsumyaku, are capable of slight manipulation of their bones; they can reset broken bones in their body through will alone, and can spur along the healing process, mending their broken bones in less than a day.
[2] Members of the Houzuki have a special affinity for Water, which provides two benefits. First, All clan members are born with an affinity for the Suiton element; therefore, all Houzuki clan members are born with 2 primary elements, one of which must be water. Any subsequent elements must be purchased as normal, starting with the cost one would pay for the third element and then proceeding as normal. Second, members have an abnormally high amount of water in their bodies, allowing them to use their special technique-and also preventing said technique from being copied.

Advanced Abilities:
[1] Shikotsumyaku [3]
[2] Tengan [3]
[3] Kuchiyose [4]
[4] Kuchiyose: Edo Tensei [Summoning: Impure World Reincarnation] [11]
[5] Sage Mode [15] Imperfect

Advanced Ability Ninja Points: [36 / 125]

Spent Ninja Points: - / 125
Remaining Ninja Points: 0


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Kodogu Zaijorou
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kanna
 Posted: Jun 5 2016, 11:02 AM
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Gopher Tuna

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I just don't have the heart to delete my NPCs. T_T

Totally fucking lied.

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kanna
 Posted: Aug 28 2016, 02:36 AM
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Gopher Tuna

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Biographical Information

Name:
Kodogu Zaijorou

Clan:
Kodogu

Age:
Seventeen

Gender:
Male

Ninja Status:
Village Nin

Rank:
Chuunin [ B ]

Height:
5 foot, 9 inches [175.2 cm]

Weight:
151 pounds [68.49 kg]

Description:
user posted image

Zaijorou is most definitely the product of his parents - Zei and Kana Kodogu. His hair is a dark chestnut, his cheekbones high and chiseled, while his face itself is slender with sharp angles; all of which is akin to his father's. Soft, almost empty, eyes of placid blue peek out from under the fringe of sloppily cut hair, an expression very distant and somewhat uninterested usually adorns the flawless complexion of his face; traits most certainly inheritated from his mother. His flesh resembles a pasty porcelain, as if his skin hadn't seen much sunlight, but toned and tightened from physical training. His body is lean yet muscular, supple yet hardened, and he carries himself with a cleverly disguised slouch in his shoulders.

Personality:
Zaijorou is a pleasant enough person. He's not overly zealous or nutters like his parents - quite the opposite, actually. A logical, well-thought out man, Zaijorou doesn't get tightly wound or fly off the handle about much of anything but like most people, there are things that ruffle his feathers, making him act more like his parents. Of course, it isn't often that such occurances take place, but when they do, he's very hard to calm down and tends to be a bit destructive. He likes a lot of things, especially nature and all her inhabitants, and takes care to show respect when he's in natural environments. Zaijorou is a kind soul, a very respectful man, yet he sees the world in black and white, of things that are right and wrong, and takes his status in the village very seriously. While his loyalty lies primarily with his family, the village is a close second, if not entirely on equal grounds. As a Kodogu,

Background

Combat Information

Available Ninja Points: [130 / 130]

Inventory:
-
Inventory Ninja Points: [0 / 130]

Traits:
[Metal Rising] Adept [2]
Description: The user has trained extensively in the use of the chosen jutsu, giving it more power and making it more cost effective to use. This trait can only be initially taken on a jutsu two ranks or more above that of the user (The user must actually have that jutsu on their profile) The user must have maximum Spirit attribute for their rank to take this trait.
Benefit: User does not suffer the cost or power penalty for using this jutsu if it is two ranks above their own. When they reach a rank where the penalty is no longer incurred, the jutsu costs 10% less to cast, and is 10% more powerful.

Physical Chakra [2]
Description: You get a spiritual experience from working out; the result is that your chakra enhances faster through physical training than others.
Benefit: For every 5 points in Strength, Speed, or Agility, you gain 1 additional Chakra.

Spiritual Chakra [2]
Description: Your Spirituality and mental facilities affect your chakra levels slightly more than other people, providing you with a greater amount of chakra.
Benefit: For every 5 points of Spirituality, Willpower, and Stamina, you gain 1 additional Chakra, on top of what you would ordinarily earn.

Chakra Titan [4]
Description: Requires both Physical Chakra and Spiritual Chakra. The user’s chakra network has become so refined that they derive an even greater amount of chakra from traits that increase it.
Benefit: The required traits provide 1 additional chakra per 2 points in their required attributes, instead of the normal 5 points required.

Trait Ninja Points: [10 / 130]

Attributes:
Strength: 30
Speed: 50
Agility: 50
Perception: 50
Endurance: 25
Willpower: 10
Spirituality: 50
Stamina: 30

Attribute Ninja Points: [59 / 130]

Chakra:
690 [Base] + 110 [Traits] // 800

Skills:
Strike Power:
Grapple:
Strike Speed:
Blocking Power:
Chakra Manipulation:
Shape Transformation:
Nature Transformation:
Creativity:
Focus:
Resilience:
Immersion:
Bladed Weapons:
Other Weapons:
Ranged Weapons:
Chakra Control: 60 [12% Deduction]
Enhanced Sense (Enter Sense):
Enhanced Sense (Enter Sense):
Enhanced Sense (Enter Sense):
Concentration:
Medical Knowledge:
Tracking:
Blank:
Blank:
Blank:

Skill Ninja Points: [6 / 130]

Chakra Natures:
Base - Katon [Fire] [0]
Secondary - Doton [Earth] [2]
Tertiary - Koton [Metal] [4]

Chakra Nature Ninja Points: [6 / 130]

Jutsu:
Basics
[AS & Genin Completed]

D Rank
Metal Trick [1]

C Rank
Flash-Forge [2]

B Rank
Railgun [4]
Dissolution [4]

A Rank
Quicksilver Flow [7]
[Cost: 44 for Disguise Self, 31 for Partial Shift via mastery]

S Rank
Secret Art: Metal Rising [10]

Jutsu Ninja Points: [28 / 130]

Special Abilities:
Kodogu - All Kodogu clan members are born with an affinity for Koton; Kodogu who have both Doton and Katon may choose to purchase Koton instead of Lava release, although this does not prevent them from learning both if they so choose and pay the points for it. Additionally items created and maintained by the Kodogu are superior and considered to be a rank higher where applicable. S rank items are similarly superior to other S rank items although not by any means indestructible unless altered through some other means.

Advanced Abilities:
Hagane no Noroi [Path of the Shifter - Stage 3] [6 AA]

Advanced Ability Ninja Points: [21 / 130]

Spent Ninja Points:
Remaining Ninja Points:

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kanna
 Posted: Sep 22 2016, 11:50 PM
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Gopher Tuna

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NPCs - Plotline.
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kanna
 Posted: Sep 22 2016, 11:51 PM
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Gopher Tuna

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Forever in my heart, Masako. T_T

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kanna
 Posted: Sep 22 2016, 11:51 PM
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Gopher Tuna

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Hyoujun Clan - Hyouton Jutsu [Talk to BB]

Name: Hyouton: Koori Saiku [Ice Release: Ice Trick]
Rank: E
Element Affinity: Hyouton
Description: After forming a few handseals and concentrating chakra in the users finger tips the user touches someone with their cold fingers and releases the chakra in their finger tips. This leaves the opponent with a cold feeling that runs down their spine.

Name of Jutsu: Hyouton: Hyoushou no Sousaku [Ice Release: Ice Floor Creation]
Rank: D
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user performs a few handseals, causing a small strip of ground to become icy and slick. This is often used to counter a charging enemy by causing the ground beneath them to become slippery and cause them to fall.

Name of Jutsu: Hyouton: Kaze Tsumetai [Ice Release: Icy Wind]
Rank: D
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: First, the user takes a few cubes of ice and crunches them in their mouth. The user then does a few handseals to amplify the cold emitted by the crushed ice and blows it out in a very cold gust of wind

Name of Jutsu: Hyouton: Koori no Hahen [Ice Release: Ice Shard]
Rank: D
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: After two handseals the user creates a single small shard and throws at target, however it's near useless beyond a range of 5 meters, making it a weapon to surprise the foe then a real threat, which makes it most effective against unprotected parts of the body.

Name of Jutsu: Hyouton: Supurinta- Se [Ice Release: Splinter Torrent]
Rank: D
Users:
Type of Jutsu::
Element Affinity:
Training Link:
Description: The user performs a few handseals, causing Hyouton chakra to accumulate in their mouth. Right afterward, the user can exhale and shoot a torrent of small ice shards. Though harmless, the attack can be very frustrating from the successive stinging.

Name of Jutsu: Yukidama [Snow Ball]
Rank: D
Users:
Type of Jutsu::
Element Affinity:
Training Link:
Description: The user goes through a few handseals and then gathers his palms together. Within his held grips, the user is capable of creating a snow ball that he can shoot at an opponent.

Name of Jutsu: Suno- Fure-ku Sankaku [Snow Flake Sensation]
Rank: D
Users:
Type of Jutsu::
Element Affinity:
Training Link:
Description: After forming a few handseals and concentrating chakra, the user spins around their axis once or twice inducing the water vapor in the atmosphere to freeze and turn into snow flakes. As a result, the user gets an aura of continuously regenerating snow that puzzles the opponent, or give the user charm and even allow the user to disappear out of sight if fast movement is performed. This jutsu would be only draining for a student to keep for a long while.

Name of Jutsu: Hyouton: Kowareyasui Koori [Ice Release: Fragile Ice]
Rank: D
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user flashes through quick handseals and then places their palms on the frozen surface of a lake or a pond. Afterward, the user manipulates the ice to melt most of it making it very fragile to stand on. As a result, any movement by the target or any slight impact to the ice will shatter it to pieces and cause whoever standing on it to sink into the frigid water.

Name of Jutsu: Hyouton: Hyoutenka no Sutingu [Ice Release: Subzero Sting]
Rank: D
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user does a few handseals before he fills his gathered palms with water. The user's chakra will then cool the water freezing degrees very close to 0 Celsius. The user himself won't suffer the extreme coldness, but once he decides to squirt his handful of liquid on someone, they will by stung by the pain of the extremely-cold water touching them.

Name of Jutsu: Koori Bunshin no Jutsu [Ice Clone Technique]
Rank: C
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: This is a Ninjutsu technique that utilizes ice to create a Bunshin clone. Unlike a normal Bunshin, the Koori Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into falling shards of ice.

* Special Notes *
- Each bunshin takes 1/10 of your chakra pool to make.
- Bunshin can only travel a moderate distance from the user
- Bunshin have 1/10 the power of the user. This includes weapons, items, powers, speed, reaction speed, etc.
- Elemental Bunshin can perform taijutsu, non-elemental jutsu, and elemental jutsu of its own element that the user knows, so long as the jutsu maintains contact with the elemental clone through the whole time. Note however, that an elemental clone only has as much chakra as the user gave it, and some of it is used to maintain the clone. Attempting to use a jutsu the clone no longer has enough chakra for will cause the bunshin to burst without the jutsu being performed.
- Will disperse after a single hit or upon the user's command.

Name of Jutsu: Hyouton: Otaki Arashi [Ice Release: Cascading Storm Technique]
Rank: C
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: After performing a series of handseals, the user can create a swirling tornado of cutting shards of ice around him. It spins at an intense speed delivering a flurry of slashes. It is useful for dealing with multiple enemies at once or a possible escape technique.

Name of Jutsu: Hyouton: Hisanyuki no Jutsu [Ice Release: Flying Snow]
Rank: C
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user creates a large ball of tightly compacted snow. It is then launched as a shooting bolt of ice after it is carefully aimed at a user. Although it is fast, its path is linear in direction and can be avoided if noticed in time.

Name of Jutsu: Hyouton: Daburu no Kouri Shuriken [Ice Release: Double Ice Shuriken]
Rank: C
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user's hands gather to finish a few handseals quickly. Afterward, the user extends their arms to their fullest and to the back farther and farther. At the palms of the user, and away from the opponent's sight, two ice shuriken start to form and even slowly spin. The user then violently pushes both arms ahead, possibly crossing them, flinging the two shuriken at the opponent. The shuriken are light and thinner than normal shuriken, but that only gives them more speed and more pain-inflection due to being sharp and cold.

Name of Jutsu: Hyouton: Kouri Senbon [Ice Release: Ice Needles]
Rank: C
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: As soon as the user finishes handseals for this jutsu, they make fists and hold their arms crossed against their chest. Gradually, three ice senbon will form in each grip between the fingers. The user can then use his newly-generated senbon as throwing weapons or in close-combat, notably more efficiently than normal senbon in terms of speed, piercing and hardness. The melting of the needles can be prevented by Hyouton chakra.

Name of Jutsu: Yuki no Te [Snow Hand]
Rank: C
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user's handseals for this jutsu allows him to use his chakra to form a hand from the surrounding white snow in front of him. The hand is quite large, perhaps as big as the user themselves, and it will imitate the user's dominant hand's movements by the inch. Also, this jutsu is quite draining to keep the hand formed and solid.

Name of Jutsu: Yuki no Nami [Snow Waves]
Rank: C
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: After doing handseals, the user's palms will manipulate the snow to create multiple waves that will rise and ram into the target forcefully.

Name of Jutsu: Dai Yukidama [Great Snow Ball]
Rank: C
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: This jutsu is best performed at a hillside covered with snow. The user will use his handseals to stimulate a small snow ball into rolling and getting bigger and bigger. The ball then, as large is it becomes, will roll at high velocity at the target crashing into them and overwhelming them with its momentum as they become buried under snow. This jutsu can be less efficiently executed in a flat landscape, though it can be enhanced by the user's physical strength or Fuuton ninjutsu for example.

Name of Jutsu: Hyouton: Aisu Kyu-bu [Ice Release: Ice Cube]
Rank: C
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user will first use handseals, and then he will extend his open palms and create a big ice cube. This cube can be approximately as tall as the user. This cube can then be used to block an attack or assault an enemy by means of throwing or pushing it.

Name of Jutsu: Hyouton: Hayai Aisu [Ice Release: Swift Ice]
Rank: B
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user would blow onto water to freeze it. This would work well on an opponent who is soaked in water. This does not require the use of handseals.

Name of Jutsu: Hyouton: Hie Kaze [Ice release: Chilling Wind Technique]
Rank: B
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: By concentrating and molding chakra via handseals one can begin to draw upon the heat in the surrounding area and slowly begin to cool the temperature. At first the wind begin to chill, then the water slowly begins to freeze, and any rain turns to snow, and continues to get colder as long as the jutsu is held. Even if it is interrupted it could take up to an hour to a day to return the surrounding area to its former climate.

Name of Jutsu: Hyouton: Hyouchuujou [Ice Release: Ice Spiking Columns]
Rank: B
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user draws upon water from the water table beneath the ground they are on. When it rises up to surface level it is formed into several spikes of water that are then frozen and forced through the soil at their target .

Name of Jutsu: Hyouton: Hyouheki [Ice Release: Ice Wall]
Rank: B
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user's action to create handseals will allow them to create a wall of ice to stand in the way of an attack. the wall is a couple of feet thick, and thus, is quite strong. Nonetheless, a strong or concentrated attack could be able to crack through it. The user has the option of making the wall dense to block sight beyond it, or making it as clear as an ice cube.

Name of Jutsu: Hyouton: Koori no Hashira [Ice Release: Ice Pillar]
Rank: B
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: Standing on ground with moisture in it.
Description: This jutsu quickly accumulates all of the moisture in the ground in one point and, following the will of the user, quickly cools it to a low temperature. The cooled water then chills and pushes out from the ground at a high speed, becoming a cylinder of ice. It can range in width and length depending on both the skill of the user and the amount of moisture available but it cannot go further than 2 meters long and two feet in girth. It moves at a speed dependent on the chakra put into the technique, with the upper limit being the user's "charging" speed.

Name of Jutsu: Hyoton: Tsubame Fubuki [Ice Release: Swallow Snow Storm]
Rank: B
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user launches a bunch of ice needles that are in the shape of mini-swallows. These needles can change direction in the air.

Name of Jutsu: Hyourou no Jutsu [Ice Prison Technique]
Rank: B
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: After forming the needed handseals, the user will touch the ground, causing columns of ice to rise from the ground at their foe. If caught, the ice will rise up around the target and imprison them.

Name of Jutsu: Hyouton: Saido Suwaipu [Ice Release: Side-Swipe]
Rank: B
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: Thrusting their hand out, the user creates a long, thin line of ice, sharp on one side. The user then swipes their arm horizontally, the line of ice flying off at the end of the movement.

Name of Jutsu: Hyouton: Ryuusou [Ice Release: Dragon Frost]
Rank: B
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: Gesturing with his hands after the completion of handseals, a small group of big piercing ice spikes forms aerially around him and shoot at the target desired.

Name of Jutsu: Hyouton: Hyoushou Hi [Ice Release: Ice Crystal Hail]
Rank: B
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user's preparations of a long chain of handseals will then allow them to raise their hands to the sky and call upon a hail of rhomboidal ice crystal against their target. The hail will be quite ferocious and harmful due to the crystals weight and momentum of falling. Moreover, the hail is uncontrolled by the user, so it can harm them as well.


Name of Jutsu: Yuki Yose [Snow Summoning]
Rank: B
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: Depending on the weather, this jutsu can be easy or very difficult to execute. The user performs a series of handseals, and then calls upon frost and snow to form around him in a relatively big area. The snow rises in level to almost knee level. For that, this jutsu is quite beneficial to supply snow for jutsu. Importantly enough, at high temperatures, this jutsu is quite default, draining and time-consuming. While in much colder circumstances, this jutsu could be a piece of cake.

Name of Jutsu: Hyoton: Akaka Hachure [Ice Release: One-Horned White Whale]
Rank: A
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user creates a large one-horned whale out of the ice nearby that is shot at the opponent, crashing down on top of them with its massive body. This jutsu has a great deal of force behind it, able to knock even the largest summons or strongest of shinobi aside, but as a downside takes up a lot of chakra.

Name of Jutsu: Hyouton: Enbu no Buttobasu Touketsu [Ice Release: Full Frozen Waltz]
Rank: A
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: To perform this attack the user must be capable of incredible agility and maneuverability. The user first attacks by grabbing hold of the opponent’s wrist, pulling the opponent’s arm toward them. They quickly thrust their outer most foot against the footing of the adversary, knocking them off balance, slams their free fist into their opponent’s stomach, knocking them upward. They then make a Koori Bunshin which leaps after the enemy, while the user follows in the shadow of it. The Koori Bunshin then swings at the enemy but instead of hitting them shatters into ice shards that continue past the enemy. The user then thrusts the shards into the opponent’s back, injuring them and sending them towards the user. Then they grasp the enemy and spin back, sending the target toward the ground, making them hit the ground with their back first. Finally the user gathers ice around their heel as they do a front flip while they fall back to the ground, slamming the ice covered heel into the enemy’s chest.

Name of Jutsu: Hyouton: Haryu Muuko [Ice Release: Piercing Dragon Fierce Tiger]
Rank: A
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: A Hyouton (Ice element) jutsu where the user creates a large tiger out of nearby ice. Due to being so cold, it can freeze nearby water around it while attacking its target. It resembles an ice version of Suiton: Suiryudan no Jutsu, and its hand seals are tiger, bird, boar, then followed by dog.

Name of Jutsu: Hyouton: Hyougen [Ice Release: Ice Field]
Rank: A
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: A ninjutsu that creates a field of ice that is emitted outward, causing the surrounding area to be covered in a frost that quickly becomes pure ice. This is a very powerful technique which is mostly considered forbidden due to its destructive capacity.

Name of Jutsu: Hyouton: Rogan Nadare no Jutsu [Ice Release: Wolf Fang Avalanche Technique]
Rank: A
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user creates an avalanche of wolves made of snow that run towards the opponent to attack. This attack is able to cause opponents who hit by it to be sucked underneath, and potentially drown, making it very dangerous. As a trade of, it has a large chakra cost.

Name of Jutsu: Touketsu Yaiba no Arashi [Frozen Blade Storm]
Rank: A
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: To initiate this attack, one must be able to manipulate water. By performing a few seals, the user begins to take a section of water and shape it into a blade, then turning it into ice. The more chakra used and the higher the skills, the more ice/blades can be made. Once the blade is fashioned it can then be launched at the selected targets, from many directions, all controlled by the users chakra, but this take a lot of concentration, and even still, has somewhat poor accuracy, which is only made up for, by creating multiple blades at once.

Name of Jutsu: Yukitama Hougeki no Jutsu [Snowball Bombardment Technique]
Rank: A
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user concentrates their chakra into the snow, causing balls of snow to form and rapidly fire at a target. These balls are nearly as dense as stone, making them very solid, and they are all about the size of baseballs. Because of how quickly the balls are moving, they each do a fair amount of damage on impact. The more chakra used and snow available, the more snowballs produced.

Name of Jutsu: Hyouton: Idaina Keibitai - Gurando Keimusho [Ice Release: Mighty Guard - Grand prison]
Rank: S
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: It will begin by creating a giant ice barrier, which will surround the user, or desired target. For the mighty guard technique, the user will then summon a water barrier in beneath the ice barrier. The two will act in a cycle feeding off the other. as the ice is chipped away, water will fill in through the cracks, and re form into ice, at a high speed, and keep the barrier strong, not allowing any attacks in. As well, the ice barrier can send spikes from the outer walls, and reform from the water, for those who venture to close, or can fire them, for those who stay back.

The grand prison technique is almost the exact opposite in theory. Instead of place the water barrier beneath the ice, it surrounds the outer layer of the barrier, and thus keeping the target inside. As well, spikes can form from the ice wall, or fire from the ice wall, and pierce the target within. Both techniques are very strong, and only the strongest of attacks can actually penetrate and destroy the barrier itself. This technique is also one which is very draining in chakra, and only those with a great amount of chakra, and chakra control, can use this technique more than once, with minimal consequences on the body.

Name of Jutsu: Hyouton: Koori-Mizu Tsuin Atama no Haidora [Ice Release: Ice-Water Twin Headed Hydra]
Rank: S
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: This technique produces two dragons, one of ice and one of water, which fuse together to form a dragon, with two heads. If a head is destroyed it is able to regenerate, with extra chakra used, but this technique can be very draining as the size and power of the jutsu makes it hard to maintain. The ice head is capable of exploding, and sending shards of ice at the enemy as well, where the water can be used to surround the enemy and trap, or with better chakra control, even drown, or crush the opponent. But once again this technique is very draining on the user, and therefore cannot be used too much and for too long.

Name of Jutsu: Hyouton: Moufubuki - Hyouga no Buriza-do [Ice Release: Furious Snowstorm - Hyouga's Blizzard]
Rank: S
Users:
Type of Jutsu::
Element Affinity: Hyouton
Training Link:
Description: The user will first finish a long sequence of handseals. Afterward, The user's eyes will glow white as they summon upon a great and furious snowstorm that can obstruct an army and keep them struggling for a long time.

--------------------

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Kodogu Zaijorou
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kanna
 Posted: Oct 3 2016, 12:52 PM
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Gopher Tuna

Post Count: 97
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Ryu: 0
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Biographical Information


user posted image

Name:
Hyoujun Kiisu

Clan:
Hyoujun

Age:
Twelve

Gender:
Female

Ninja Status:
Kunoichi - Akarigakure

Rank:
C - Genin

Height:
Short AF

Weight:
Skinny AF

Description:
Odd AF

Personality:
Creepy AF

Background

Combat Information


Available Ninja Points:

Inventory:

Inventory Ninja Points:

Traits:

Trait Ninja Points:

Attributes:

Strength:
Speed:
Agility:
Perception:
Endurance:
Willpower:
Spirituality:
Stamina:

Attribute Ninja Points:

Chakra:

Skills:

Strike Power:
Grapple:
Strike Speed:
Blocking Power:
Chakra Manipulation:
Shape Transformation:
Nature Transformation:
Creativity:
Focus:
Resilience:
Immersion:
Bladed Weapons:
Other Weapons:
Ranged Weapons:
Chakra Control:
Enhanced Sense (Enter Sense):
Enhanced Sense (Enter Sense):
Enhanced Sense (Enter Sense):
Concentration:
Medical Knowledge:
Tracking:
Blank:
Blank:
Blank:

Skill Ninja Points:

Chakra Natures:

Chakra Nature Ninja Points:

Jutsu:

Jutsu Ninja Points:

Special Abilities:

Advanced Abilities:

Advanced Ability Ninja Points:

Spent Ninja Points:
Remaining Ninja Points:

--------------------

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Kodogu Zaijorou
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kanna
 Posted: Aug 10 2017, 06:48 PM
Quote Post
Gopher Tuna

Post Count: 97
Member Inventory: View
Ryu: 0
Offline


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The Hyoujun

Leader:
Hyoujun Oketsu

Village:
Akarigakure

Fighting Style:

Description:

Bloodline:
Aisumunesanzun [Heart of Ice] - [Unavailable / TBA]

Special Abilities:
- Hyoujun are born with immediate access to Hyouton [Ice Release], an advanced combination of Suiton [Water Release] & Fuuton [Wind Release]; however, despite the users having both elemental affinities, they may NOT acquire jutsu utilizing either element [or any element] until the Final Stage of the Bloodline has been unlocked.
- Hyoujun gain the trait Heat Resistance for free due to the altered genetic disposition of the archeabacteria that continues to plague their DNA.
- Hyoujun are gifted with an abundance of chakra and gain [+2] for every 5 points in Willpower & Spirituality attributes as well as gaining [1] extra jutsu slot of their current rank. In example, a Genin receives [1] C-rank slot, a Chuunin receives [1] B-rank slot, etc. The extra slot MUST be a Hyouton jutsu, regardless of other known elements.

Special Drawbacks:
- Hyoujun have extremely sensitive senses; while they may be able to smell better, taste better, hear better, etc, they are more susceptible to foul smells, sour tastes, loud noises, and are unable to tolerate these things such as vomiting when smelling the rotting flesh of a corpse.
- Hyoujun retain a pasty pallor which means they burn easily in the sunlight and require clothing to cover their bodies in order to protect their skin. They simply do not tan but instead, glow bright red from prolonged exposure to sunlight without protection - over two posts - and the longer they remain in sunlight, the worse the burn becomes. This drawback also includes the use of Katon [Fire Release] jutsu against them - burns are particularly nasty.
- Hyoujun are naturally weak against Genjutsu; as such, any Genjutsu used against them may ONLY be exited through physical pain - they are unable to learn Genjutsu Kai.

Special Note:
All Hyoujun are born with Aisumunesanzun which automatically manifests with the initial activation between the ages of seven and ten. Though this initial activation occurs, merely a physical alteration, Hyoujun are not privy to the stages of the bloodline until they have reached the maturity levels of Chuunin. As such, their bloodline may not be transplanted nor may stages be skipped or altered - through sacrifice and dedication may their bloodline progress. The Hyoujun bloodline is genetically recessive which simply means that if a Hyoujun crossbred with another member from an outside Clan, the bloodline will never activate and the genetic makeup will dissolve, resulting in possible birth deformities, transmutations, and/or disfigured offspring.

Clan/Organization Jutsu:
[Unavailable / TBA]

Background:







Name: Aisumunesanzun [Heart of Ice]

Clan: Hyoujun - Provide Link

Description:

Initial Activation - Life in the Ice:

Description:

Activation:

Requirements:

Strengths:

Weakness:

Limitations:

Costs:

Transplant Costs:

Stage 1 - The Ice Cracks:

Description:

Activation:

Requirements:

Strengths:

Weakness:

Limitations:

Costs:

Transplant Costs:

Stage 1 Alternate - The Ice Begins to Melt:

Description:

Activation:

Requirements:

Strengths:

Weakness:

Limitations:

Costs:

Transplant Costs:

Stage 2 - The Shattering Soul:

Description:

Activation:

Requirements:

Strengths:

Weakness:

Limitations:

Costs:

Transplant Costs:

Stage 2 Alternative - The Passionate Glacier:

Description:

Activation:

Requirements:

Strengths:

Weakness:

Limitations:

Costs:

Transplant Costs:

Final Stage - The Heart of Ice & Fire:

Description:

Activation:

Requirements:

Strengths:

Weakness:

Limitations:

Costs:

Transplant Costs:




--------------------

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