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> Zac's Loner Box
ZacDesu
 Posted: Dec 4 2017, 02:39 PM
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Keiko [Academy Student]
Keiko [Genin]

Keiko the Original
Purple = medium purple

Keika the Maid
Black = Light Slate Gray

Keiki the Tsundere aka the Queen
Orange = Coral

Keiku the Stoic
Red = Indian Red

Keike the Bubbly
Pink = Plum

Kei the Man
Blue = Royal Blue



mediumpurple
coral
orchid
peru
palevioletred
plum
powderblue
violet
indianred
lightslategray
dodgerblue
royalblue

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ZacDesu
 Posted: Dec 4 2017, 09:56 PM
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Explosive Water
Explosives. The very thought of it intrigues people. Lydia figured out that she can make her water techniques explosive. She accidentally figured this out when she molded too much chakra into her technique. The result was a shattered training dummy. As she continued trying to develop this ability, Lydia was able to make explosions happen when she wanted it to. The strength of said explosion is limited to the amount of water there is to explode. As such, a small water drop would create a very small explosion while a powerful water cannon technique would create a powerful explosion.

Flight of the Hummingbirds

Lydia loves nature, and one of her favorite birds were, of course, the hummingbirds. As a tribute to such lovely creatures, she created a beautiful, yet deadly flashy technique that involves creating hundreds of water balls in the shape of small hummingbirds. These floating birds can float and can blown apart easily. After finishing her lengthy handseals, Lydia can then command all of them to fly to a certain location, or even to circle around endlessly around her. Used in an offensive way, this can deal quite a bit of damage to the unarmored beings.


Atmospheric Clearance

Rank: C
Requirement: An item that is decently long and/or wide.
Description: The user swings their item of choice horizontally. Any 'loose' airborne particles like dust, mist, or sand that surrounds the user would be blown away from them (50 feet), temporarily giving vision in the vicinity. The user would typically need a rather high level of strength (100 strength) in order to perform this feat.

Righteous Fury

Rank: S
Requirement: Metal Object
Description: This technique slowly heats up a metal object to a temperature at which it will be able to cut through almost any kind of material. This would mean that even weapons labeled as indestructible or unbreakable are capable of being cut through by this move, although the cutting capability would be considerably lessened. This technique does not require handseals to use, but instead takes a moment for it to reach the appropriate temperature.

The color of the metal slowly turns white as it heats up. When it is at its highest temperature, the metal object bursts into brilliant white flames. These bright flames are a B rank in intensity.

Cheshire's Grin

With the user's smile being the cue, the targeted opponent will see the user's extremities, usually the hands and feet, quickly disappear from view. Very soon, the body will also disappear until only the head shows. The head then slowly vanishs from sight as it becomes invisible until only the eyes and the teeth are left. Finally, the smiling teeth is left until the user's whole body disappears from sight.

Kappa Speed

When Lydia casts a water technique she controls, she can move her technique into the water, where it immediately gains double the speed it currently moves. As soon as that technique moves out of water, it reverts back to its original speed. When the technique enters the larger body of water, it does not make a splash; instead, it appears as if it 'fuses' with the water. The same thing happens when it comes out of the body of water. It does not give a sign that it comes out like splashes. This can be used as a stealthy way of attacking an enemy without them realize what is happening.

Flame Cloak

As the name implies, this wraps the user with flame in a spiraling manner, providing small protection against bare attacks with the hands or feet. It may also light a person's clothing on fire if it stays within the wall of fire for a while. The Flame Cloak can be sent to any individual part of the body instead of the whole body as well, which reduces the amount of chakra needed to maintain the jutsu. For example, cloaking your whole body would use the whole C rank amount of chakra. Cloaking an arm or a leg would only cost a D rank amount of chakra. Maintaining this technique will drain at the user's chakra if left on.

Fireshot

The user focuses chakra into their hand and extends their index finger or includes the middle finger. The outstretched finger(s) begin to glow red as it charges. The small two centimeter-thick fire chakra can then be shot out at their target with enough force to leave a scorch mark on wood. Contact with skins would leave the affected area with a searing burn mark.

The speed at which this travels is slightly faster than those of its rank.

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ZacDesu
 Posted: Dec 24 2017, 02:33 PM
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D-Rank

Seal the Deal
Description: The user has become more effective in the use of fuuinjutsu through extensive study and practice
Benefit: +15 to Chakra Manipulation when performing Fuuinjutsu.

C-Rank

Blur Strike
Description: The user’s strikes have more momentum to them than normal, making them harder to track with the naked eye
Benefit: Strikes are slightly blurred to unenhanced vision

Handseal Familiarity
Description: Your frequent use of a certain variety of jutsu has allowed you to perform those jutsu with less handseals, as you no longer need as much help molding your chakra in that fashion.
Benefit: Choose a "type" of jutsu, such as element, theme (Shadow Manipulation, for example), or series of jutsu (such as Chidori and jutsu derived from Chidori). Jutsu of that type require half the usual number of handseals, if they require them at all.

Heavy Hitter
Description: The user’s strikes are unusually hard, making them a force to be reckoned with.
Benefit: User’s strikes have slightly more knockback than normal.

Physical Chakra
Description: You get a spiritual experience from working out; the result is that your chakra enhances faster through physical training than others.
Benefit: For every 5 points in Strength, Speed, or Agility, you gain 1 additional Chakra.

Send in the Clones
Description: The user’s solid clones have gotten even stronger, allowing them to survive more damage in combat than before.
Benefit: The user’s solid clones can now take four times the normal amount of damage before dispersing. Requires Assault Clones

Spiritual Chakra
Description: Your Spirituality and mental facilities affect your chakra levels slightly more than other people, providing you with a greater amount of chakra.
Benefit: For every 5 points of Spirituality, Willpower, and Stamina, you gain 1 additional Chakra, on top of what you would ordinarily earn.

Unhindered
Description: The user has trained to fight more adeptly while wearing armor, such that it inhibits their movements less. They incur no penalty in speed or ability from the use of light armor.
Benefit: Light armor does not carry the normal penalty to speed or agility.

B-rank

Chakra Titan
Description: Requires both Physical Chakra and Spiritual Chakra. The user’s chakra network has become so refined that they derive an even greater amount of chakra from traits that increase it.
Benefit: The required traits provide 1 additional chakra per 2 points in their required attributes, instead of the normal 5 points required.

Clone Adept
Description: Your clones are even more capable of using jutsu than before, allowing greater versatility out of your clone techniques. At least 5 clones must be active for this trait to kick in.
Benefit: Physical Clones receive a 15% chakra cost reduction when performing jutsu. This reduction only applies to jutsu used by clones, and does not apply to jutsu that take a fraction of the user's chakra, such as other clone techniques. This stacks with all other forms of chakra cost reduction, including the previous trait, though the cost of a jutsu can never be less than 1. Requires Clone Enthusiast

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ZacDesu
 Posted: Dec 29 2017, 01:36 PM
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ZacDesu
 Posted: Dec 29 2017, 01:36 PM
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Where Are The Slimes?
Where Are The Slimes?
Listening to her talking about how she was left behind seemed to ring a bell with Robin. He didn't really know why, but he could relate to her experience, even if he did not remember anything from his past. It made him feel sympathetic, almost even empathetic towards Izumi. reached Damuro. A pile of ruins basically, it used to be a human settlement before the goblins invaded and took over the place. Years passed and the place dilapidated into what it is now. Robin nodded and whispered quietly, his hand resting firmly on his bow across his chest.

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ZacDesu
 Posted: Feb 25 2018, 09:02 PM
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Biographical Information

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Name: Yuzuha

Age: Unknown

Gender: Female

Rank: D-Rank

Length: 1 foot // 30.48 centimeters

Weight: 3 pounds // 1.36 kilograms

Species: Elementail Fox

Description: First seeing Yuzuha, one would notice the biggest distinction in the small fox. She was albino, with aqua-colored eyes and a pink nose resting on a pointy snout. This meant that her fur was almost completely white. The pads on her paws were of the same pink color as well and were extremely squishy and soft. One can knead her cute feet for a long time without getting bored of it. Attached to these paws are sharp claws that don't have a use for anything save for irritating her owner's skin. Because she used to dwell in the colder climate in the middle of Seichi's mountain range, Yuzuha's fur is a bit thicker and longer than one would expect a fox to have compared to the ones in the desert.

Personality: Being relatively new to Seichi, naturally, Yuzuha is curious about the happenings of the world around her. After being saved by Keiko in the mountains of Yamagakure because of an Akuma attack, Yuzuha is honest and listens to the Kaguya. She likes being hugged and loves attention. The fox tends to be a bit drowsy during the day because of the heat but thrives and is more active towards the night where it is much cooler.

Background: Elementails are rare beings known for their mastery over the five elements. These quick-witted foxes were endangered in their own right and were on par with phoenix and dragons when it came to mythical beings. That being said, the number of tails they have denotes how many elements they have access to. Usually, a fully grown adult would have the maximum amount of five tails on their body; however, there have been a few times when there were mentions of six or more tails on these elementails, possibly because of combined elements creating new ones entirely. True to their namesake, each of their tails are related to the element that they have: fire would have swirling embers coursing the length of the tail, wind would have 'visible air', earth would have debris and dirt, lightning has electricity, and finally water would have droplets of water. New elements would have their respective form coursing the exterior of their tail.

Prized for their coat and tails, they were hunted down and sold to collectors and other rich people. This particular fox's story originated near the mountains of present day Yamagakure, or the former Frost Country. Keiko ventured deep into the mountains because of a mission and saved the young fox from an Akuma attack. Since then, the two were inseparable, with the newly named Yuzuha often resting on top of the Kaguya's head.

Combat Information


Available Ninja Points: 20 + 8 = 28 Ninja Points

Traits:

D-Rank: 4

Animal Speech [Humans]
Description: You can speak to a specific species of animal, and it may speak to you. Only one type of species may be communicated with. Keep in mind that this does not make all animals suddenly intelligent-a bird will only be as smart as a bird, so on and so forth, with the exception being pets. This may be taken multiple times to communicate with a wide range of animals.
Benefit: Can speak with one type of animal.

Cold Resistance
Description: You have developed a tolerance to inclement weather, allowing you to function normally even in the most uncomfortably cold conditions.
Benefit: You are unaffected by cold weather or feeling cold, +6 stamina in cold weather conditions. Genjutsu effects that create cold affect you normally, as if you did not possess this trait.

Nimble
Description: Your small size makes agility simply more natural. It is much easier for you to make use of your diminutive frame than the hulking giants around you.
Benefit: +2 to Agility for every 20 lbs below 150 your character weighs. A maximum of 6 Attribute Points may be gained this way.

Warm Spirit
Description: As a result of your friendly personality, your chakra has taken on a permanent warmth that remains even when you are angered or upset. This trait is incompatible with Cold Spirit.
Benefit: Your chakra has a permanent "warm" sensation, or an equivalently pleasant sensation applicable to a specific mode of sensing. While this makes your chakra easier to identify, it also makes any allies who can sense it feel more relaxed.

B-Rank: 8

Avenger
Description: Someone committed a deep wrong against you or your loved ones; you have taken it upon yourself to avenge that wrongdoing on your own. This may be taken against an particular person, an organization or clan, or even an entire village, with the benefit derived from the boost changing depending on the target itself. If the object of your hatred is defeated in a way that satisfies your character's need, you may either drop the trait or pick a new target.
Benefit: Only applies when facing chosen subject of avenging; Attributes boosted are chosen when taking this trait:
+20 divided as you choose among all Attributes (Village)
+25 divided as you choose among all Attributes(Clan/Organization)
+30 divided as you choose among all Attributes (Person)

Handseal Alternate (Pets) [Charge-Up]
Description: As a pet, you are likely four-legged, with no opposable thumbs, and any number of other issues preventing you from performing handseals. You can now perform all of your techniques without handseals, replacing them with an appropriate substitute. The most common method is an increased charge up time, taking your time to mold your chakra appropriately. Other methods are possible and approved by staff upon taking this trait.
Benefit: Animals don't need to perform handseals for their techniques; see above for details.

Trait Ninja Points: 12

Attributes:

Strength: 5
Speed: 10
Agility: 10
Perception: 10
Endurance: 10
Willpower: 10
Spirituality: 10
Stamina: 5

Attribute Ninja Points: 14

Chakra: 180 Max Chakra Capacity // (4 Stats x 2) + 100 = 180

Skills:

Strike Power:
Grapple:
Strike Speed:
Blocking Power:
Chakra Manipulation:
Shape Transformation:
Nature Transformation:
Creativity:
Focus:
Resilience:
Immersion:
Bladed Weapons:
Other Weapons:
Ranged Weapons:
Chakra Control:
Enhanced Sense (Enter Sense):
Enhanced Sense (Enter Sense):
Enhanced Sense (Enter Sense):
Concentration:
Medical Knowledge:
Tracking:
Blank:
Blank:
Blank:

Skill Ninja Points: 0

Chakra Natures: Wind (Fuuton)

Chakra Nature Ninja Points: 0

Jutsu:

Basics:

Henge no Jutsu [Transformation Technique]
Rank: E
Description: The user alters his or her appearance to look like something else. This transformation looks and feels real.
Limitations:
- The transformation cannot be unreasonably different in size to the user. They may, for instance, transform into a puppy or a large piece of furniture such as a bed-however, insects, and objects much larger than a bed are not possible. This size limitation varies depending on the user's natural size. This limitation cannot be removed.
- Transforming is only skin deep-the transformation may feel real, but transforming into a metal object does not make you extra durable, nor does changing into a bird let you fly, etc. This limitation cannot be removed.
Weaknesses: Any physical damage done to the user immediately dispels the illusion, as well as any reasonably distracting event. This weakness can only be removed by obtaining the Trait that allows for it.
Cost: 5 Chakra to create the Henge, 1 Chakra to maintain it

Fuuin Kai [Seal Release]
Rank: E
Requirements: Scroll
Description: The user places their palm on a scroll or similar object that contains a seal. Using chakra, the user can unseal the scroll, obtaining whatever was hidden within.
Cost: 5 Chakra per object unsealed

Chouyaku [Leap]
Rank: E
Description: The user focuses chakra to their legs, allowing them to leap higher and further than they'd naturally be capable of. Using this technique, a ninja can easily leap to the top of a light pole, or jump across a wide road. This technique does not require handseals.
Cost: 5 Chakra

Sakki [Killing Intent]
Rank: E
Requirements:
Description: The user employs chakra to project an air of intimidation to those around them. An especially high difference in ability results in a greater effect, potentially terrifying a target into paralysis. This technique does not require handseals, but typically requires eye contact.
Cost: 3 Chakra per target

Ki Nobori [Tree Walking]
Rank: C
Description: By focusing chakra to one's feet, a ninja can adhere themselves to sheer surfaces, such as trees, walls, cliffs, and can even walk upside down. This technique is usually used through the feet, but may be used from any body part. If this technique is known by a Chuunin or higher shinobi, it does not require concentration. This technique does not require handseals.
Cost: 20 to activate; 5 to maintain

Shunshin no Jutsu [Body Flicker Technique] To Be Learned
Rank: C
Description: The user holds a single seal and focuses their chakra for a few seconds. The user immediately moves to a new location, moving so fast that they appear to teleport. This is just chakra-assisted movement, however. This technique usually employs some sort of cover to further hide the user's movements. This technique may be used to move vertically, but it must begin while the user is on a surface they can push off of.
Limitations:
- The user cannot change direction once their movement has begun.
- The user cannot react to threats during their movement. This limitation cannot be removed.
- There must be no obstructions between the user and their intended end location. This limitation cannot be removed.
- This technique has a range limit of 20 feet. This limitation cannot be removed, only extended.
- If no cover is used, the opponent may see the user leaning in the direction they intended to go.
Cost: 25 Chakra

Tsuiseki [Tracking] To Be Learned
Rank: C
Description: By focusing only on the trail they are following, a shinobi may block out sights and sounds unrelated to their target. This in turn makes details related to the trail stand out more accurately. This can be applied to any method the user is utilizing to track a target, and does not utilize chakra.
Limitations: The user must already have a trail to follow. This limitation cannot be removed.
Drawbacks: The user may not notice hazards around them; it is not recommended to use this technique alone. This drawback may not be removed.
Cost: -

Jutsu Ninja Points: 0

Spent Ninja Points: 26
Remaining Ninja Points: 2

This post has been edited by ZacDesu: Mar 2 2018, 04:22 PM

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