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> Advanced Ability - Cursed Seal
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 Posted: Mar 1 2015, 09:08 AM
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Cursed Seals are unique Fuuinjutsu, originally developed by an infamous Rogue Ninja during experimentation upon a particular clan. The seals have become more widespread, as many of that ninja's followers have begun spreading the seals throughout the land.

The seals are typically applied via injection, with the seal appearing near the injection site. There are a wide array of cursed seals, so the appearance and power of the seals vary, with all known variations comprising of three identical marks arranged in a circular pattern.

These seals function by passively absorbing the bearer's own chakra and mixing it with passively absorbed Natural Chakra, thereby creating a corrupted form of Senjutsu Chakra. Upon activating their Cursed Seal, the user receives a special type of chakra that functions as Senjutsu Chakra for all purposes that require it, as well as, in many cases, abnormal bodily transformations. Only those with particularly powerful chakra can survive being branded with a Cursed Seal. As it is essentially Senjutsu Chakra, absorbing it without the ability to use Cursed Seal Chakra is painful and damaging to the body. It also resists attempts to nullify it with normal chakra, reducing by 50% the efficacy of techniques that do so with normal chakra.

There are two separate States for the activation of the Cursed Seal, known simply as State 1 and State 2. Obtaining State 2 requires having access to State 1. Using State 2 offers greater benefits, but greater penalties, encouraging many to stick with State 1 unless necessary.

NOTE: While the Cursed Seal is inactive, it drains an additional 10% of Chakra for every jutsu the user performs. If the user performs a technique normally costing them 50 Chakra, for instance, it will now cost them 55.

Cursed Seal State 1


Cursed Seal State 1 is the result of allowing one's seal to spread, but without employing the full power of the corruption. This stage alter's the user's chakra, making it appear to be purple when visible. Upon activation, the marks on the seal glow and replicate, spreading over the user's body. When they have stopped spreading, they will become solid black once again, typically creating a pattern across the flesh unique to the user's seal. Users of State 1 receive a 20% buff to every attribute, and will find much of their spent chakra replenished with Cursed Seal Chakra. Cursed Seal State 1 costs 2 Advanced Ability Points.

- Upon activation, half of the user's spent chakra since the last activation (within a single thread) is replenished as Cursed Seal Chakra
- Chakra Cost Penalty is Negated
- Can use only Cursed Seal Chakra for techniques while in Cursed Seal State 1
- Requires 400 Chakra (on application, not for use) ; 50 Stamina OR 50 Endurance
- No maintenance, but running out of Cursed Seal Chakra forces the State to end
- All Attributes + 20%
- Seal spreads all over body in a unique pattern
- Upon ending, user feels extreme exhaustion
- User's Chakra Signature changes, becoming colder and darker to those who can feel it

Cursed Seal State 2


Cursed Seal State 2 is the result of allowing the Cursed Seal to completely envelop the user. This provides the user with greater power, but at a much greater cost. State 2 causes the seal to completely envelop the user, followed by many unnatural alterations to their body. Once transformed, common features include eyes with yellow irises and black sclerae, altered skin and hair color, and longer hair, with many users also developing additional limbs such as wings, tails, or even extra arms, among other strange mutations. When in this state, the seal also eats away at the mind and personality of its user, driving them to madness if used for too long. It also takes quite a toll on their body, since they are being mutated by the seal. Users of State 2 receive a 50% buff to every attribute, and will find all of their spent chakra replenished with Cursed Seal Chakra. Cursed Seal State 2 costs 2 Advanced Ability Points.

- Upon activation, all of the user's spent chakra since the last activation (within a single thread) is replenished as Cursed Seal Chakra
- Chakra Cost Penalty is Negated
- Can use only Cursed Seal Chakra for techniques while in Cursed Seal State 2
- Requires Cursed Seal State 1 ; 600 Chakra ; 50 Stamina AND 50 Endurance
- No maintenance, but running out of Cursed Seal Chakra forces the State to end
- All Attributes + 50%
- Extreme Bodily Modifications, typically resembling an animal the user could summon
- Upon ending, user feels extreme exhaustion
- User's Chakra Signature changes, becoming colder and darker to those who can feel it
- The user becomes more bloodthirsty and more willing to kill or cause severe injury
- The user's personality even outside of State 2 becomes progressively more evil
- If the user gains wings or fins, they may fly or swim, respectively, at their normal ground speed; tails gained are prehensile
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