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> Element Listing
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 Posted: Apr 8 2015, 08:27 AM
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Base & Improved Elements


The following are base elements-the basic 5 elements that every shinobi, pet, and summon could potentially have an affinity for, and could learn, as well as their Advanced Ability specific upgrades. These elements are Fire, Water, Earth, Lightning, and Air. All ninja start with ONE element, though they may acquire more by possessing certain special abilities due to their clan or by purchasing extra elements with Ninja Points.

Katon / Fire - Katon, or the Fire Element, allows one to produce and manipulate fire and things associated with it, such as heat. Most Katon techniques, though not all, are performed by molding superheated chakra inside the stomach before releasing it via the lungs and mouth. There are also variants to this in the form of some mediums such as the use of gun powder, ash, explosive tags and chakra flow into a weapon. Obviously, most Katon techniques do their damage by burning a target, though Katon techniques tend to have physical substance behind them as well, allowing them to break as well as burn. Katon is strong against Fuuton because the air feeds the flames but weak against Suiton because it cools and smothers them.

Suiton / Water - Suiton, or the Water Element, allows you to produce and manipulate water and things associated with it, such as mist and other liquids that contain water. It takes much more ability to create the water outside the body than to manipulate what is already available or expel it from their mouths. One of the most versatile of the five basic chakra natures, Water Release techniques can not only change shape but can also be forced to become semi-solid. Water cannot, however, change form, though creating mist is possible. Offensive water techniques seem to inflict harm from the sudden force that they exert, which would cause massive internal damage to a human. Suiton is strong against Katon because it naturally extinguishes the flames (though a sufficiently powerful fire technique can cause evaporation) but is weak against Doton because earth structures can dissipate the force of water rendering the technique ineffective.

Doton / Earth - Doton, or the Earth Element, allows you to manipulate the surrounding earth for offensive and defensive purposes or create it; be it dirt, mud, or rock. Earth Release techniques have the ability to change the strength and composition of the earth from being as hard as metal to as soft as clay, as well as manipulating their density, making them heavier or lighter. This includes allowing the user to travel through ground and rock in various ways which can be essential for both transportation and for setting up attacks or creating defenses or for offense. Doton is strong against Suiton because earth naturally disperses the force of water or absorbs it, but weak against Raiton because it can easily travel through and break the ground apart.

Raiton / Lightning - Raiton, or the Lightning Element, allows you to generate lightning by increasing the high frequency vibrations of their chakra, allowing for piercing damage and fast movement. While uncommon, lightning can be infused into bladed weapons in a way similar to Fuuton through chakra flow for increased piercing power through vibrations, with the added effect of inducing numbness. When the technique is released from their bodies, and thus not requiring physical contact, it does not move as fast as true lightning. Instead, due to the control the user has to exert over it, it moves far slower, which can give opponents time to still react. Raiton is strong against Doton because it can easily travel through and break the ground apart but weak against Fuuton because it is a natural electrical insulator.

Fuuton / Wind - Fuuton, or the Wind Element, is performed by making chakra as sharp and thin as possible. Wind Release is mainly short to mid-ranged offensive techniques that combine brute force and keen precision to deal cutting and slashing damage. A rarity among the five chakra natures, wind techniques are usually performed by generating air circulation and can be enhanced through this method as well. Wind-natured chakra can also be channeled into blades to increase their cutting power and overall range. Fuuton is strong against Raiton because it is a natural electrical insulator but weak against Katon because the flames are fueled by air.
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 Posted: Apr 8 2015, 09:49 AM
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Advanced Chakra Natures


The following are Advanced Chakra Natures, elements that are rarer and a bit more powerful than the Base Elements. These Chakra Natures require the base elements that compose them, as well as the Advanced Chakra Nature Advanced Ability. These elements are considered Bloodlines, and as such, they are subject to all rules and decisions that affect Bloodline Jutsu.

Some Advanced Chakra Natures have special effects that are unique to them. These special effects generally require specialized jutsu to take advantage of them, but are nonetheless unique features that would otherwise be difficult to duplicate.

ALL JUTSU MADE WITH A COMBINED ELEMENT SHOULD BE B-RANKED OR HIGHER. - While it is possible to make jutsu below this level in these particular elements, those jutsu do not gain the natural superiority of Combined Elements against a Basic Element. Combined Elements should be B-rank or higher; Kekkei Touta should be A-rank or higher.

Note: ALL Advanced Chakra Natures are naturally superior to the Basic Chakra Natures. In most cases, this causes interactions between jutsu to act as if the Advanced Chakra Nature had an elemental advantage. However, if an Advanced Chakra Nature says it has a weakness, that weakness is to be treated as if no elemental advantage is held either way-for instance, Mokuton and Katon would have a neutral reaction, since even though Katon holds an advantage, Mokuton is Advanced, which makes it neutral between the two. If a Basic Chakra Nature is noted as being weak to an Advanced Chakra Nature, it is even more affected than a normal elemental advantage would allow.

If an Advanced Chakra Nature is made of three or more Basic Chakra Natures, it is naturally advantageous over every Basic Chakra Nature and every Advanced Chakra Nature with less elements than it.

There are three different varieties of Advanced Chakra Natures; Improved Chakra Natures, which are elements that are essentially upgraded versions of basic elements, Combined Nature Kekkei Genkai (Bloodline Limit), which is an element created from the fusion of two elements, and a Combined Nature Kekkei Touta (Bloodline Selection), which is an element created from the fusion of three elements.

Improved Elements


Goukaton-Hellfire Release - Goukaton, or the Hellfire Element, allows one to produce and manipulate flames with a much greater intensity than those created via the Katon element. Flames produced via Hellfire tend to be a deep crimson color, and flow more like an incredibly dense gas-almost a liquid-rather than the normal formation of fire. Additionally, wounds caused via Hellfire cause pain for years after they've been healed. Goukaton is an Improved Element variation of Katon, and as such, requires access to the original element. Goukaton has the same elemental advantages and disadvantages as Katon, but possesses the elemental superiority of an Advanced Element.

Santon-Acid Release - Santon, or the Acid Element, allows one to produce liquid with the same viscosity as water. This liquid, however, chemically burns those it comes into contact with, and can eat away at various material through contact alone, not requiring the great pressure that Suiton requires to do damage. Santon is an Improved Element variation of Suiton, and as such, requires access to the original element. Santon has the same Elemental Advantages and Disadvantages as Suiton, but possesses the elemental superiority of an Advanced Element.

Shouton-Crystal Release - Shouton, or the Crystal Element, allows the user to create techniques that can crystallize matter, from solid objects to moisture in the air. This allows the user to manipulate pre-existing crystals as well as crystalline structure. Shouton is much smoother and more durable than Doton. Shouton is an Improved Element variation of Doton, and as such, requires access to the original element. Shouton has the same Elemental Advantages and Disadvantages as Doton, but possesses the elemental superiority of an Advanced Element.

Houshaton-Radiation Release - Houshaton, or the Radiation Element, allows the user to create waves of radiation that can burn and otherwise interfere with an opponent. While this ability is particularly difficult to defend against, it provides very little defense of its own. Houshaton can pass through most solid objects without being impeded, but some materials, such as those created via Doton, can block it to some extent. Houshaton is an Improved Element variation of Raiton, and as such, requires access to the original element. Houshaton has the opposite Elemental Advantages and Disadvantages as Raiton, but possesses the elemental superiority of an Advanced Element.

Taiton-Typhoon Release - Taiton, or the Typhoon Release, allows the user to create powerful winds and clouds that far exceed the capabilities of the Fuuton Release. Typhoon Release typically manifests as dark, cloud-like bodies of gas pressed against the target. The force created by these winds are potentially potent enough to lift Bijuu-sized targets at high levels, though Typhoon Release does not cut quite as effectively as Fuuton, focusing on force rather than precision. Taiton is an Improved Element variation of Fuuton, and as such, requires access to the original element. Taiton has the same Elemental Advantages and Disadvantages as Fuuton, but possesses the Elemental Superiority of an Advanced Element.

Combined Nature Kekkei Genkai


Bakuton-Explosion Release - Bakuton, or the Explosion Release, is created through the combined use of the Doton and Raiton elements. This allows one to create techniques that generate explosions that produce incredible force. However, while these techniques produce a great deal of force, and certainly produce heat, they do not actually generate flames, instead creating their blasts with a different sort of energy. Bakuton can also be channeled into Doton or Raiton techniques to allow more ways to deliver explosions with the proper jutsu, but should the Doton or Raiton technique be deactivated in some way, the Bakuton technique is deactivated as well. Bakuton has no specific weakness, but also has no specific strength.

Chiton-Force Release - Chiton, or the Force Release, is created through the combined use of the Fuuton and Raiton elements. This allows the user to create techniques that generate and manipulate forces that allow the user to manipulate the environment around them. This typically is expressed as a telekinetic manipulation of the world, as well as control over gravity, attractive and repulsive forces. This element has no specific weaknesses or strengths to other elements.

Futton-Boil Release - Futton, or the Boil Release, is created through the combined use of the Katon and Suiton elements. This allows one to create techniques that employ a vapor that may carry different properties. Most instances of this technique create simple steam to burn a target or offer propulsion, though a few also create a corrosive vapor that melts targets, similarly to an acid. Both characteristics are covered by Futton. Fuuton holds an advantage over Futton, as it is capable of dispersing the vapor. This element has an advantage over Katon.

Hyouton-Ice Release - Hyouton, or the Ice Release, is created through the combined use of the Fuuton and Suiton elements. This allows one to create techniques that utilize ice and snow. The ice created through the use of this element is more resilient to heat than normal ice, and can even resist heat from jutsu use to a certain point. Even so, this element's weakness is Katon, and it holds an advantage over Suiton.

Jiton-Magnet Release - Jiton, or the Magnet Release, is created through the combined use of the Doton and Fuuton elements. This allows one to create techniques that generate magnetic forces to control various materials; using this element, one can control materials that are already magnetic, such as iron, or apply magnetic forces to metallic materials that are not normally magnetic in order to exert some measure of control over them, such as gold. Even sand can be magnetized by this nature, and some techniques are even capable of magnetizing human bodies. Raiton can interfere with this element, and this element tends to hold an advantage over Doton.

Meiroton-Bright Release - Meiroton, or the Bright Release, is created through the combined use of the Katon and Raiton elements. This allows for the creation of techniques that generate beams and blasts of incredible heat and energy. These beams cause a great deal of destruction, but tend to be short-lived, making them unsuitable for defense. This element has an advantage against Doton and Mokuton because it is capable of shattering those defenses; however, Katon and Fuuton hold advantages over it because Meiroton typically cannot affect jutsu of those element in a significant fashion.

Mokuton-Wood Release - Mokuton, or the Wood Release, is created through the combined use of the Doton and Suiton elements. This allows one to create techniques that cause the production of wood and the growth of plantlife. These plants can be created on any surface, to include the user's own body, as the user's chakra itself becomes a source of life. A unique feature of Wood Release is that special jutsu can be made from this element that can naturally suppress Bijuu-this is likely due to the fact that the original form of the Bijuu, the Shinju, was a tree. This factor has led to the Mokuton element being reproduced hundreds of times from its original source, Hashirama Senju. Mokuton is weak against the Katon element, as well as against Youton, but holds an advantage over both Suiton and Doton.

Ranton-Storm Release - Ranton, or the Storm Release, is created through the combined use of the Suiton and Raiton elements. This allows one to create hyper-energized constructs of water that can be used to shock and cut like Raiton, with the control and fluidity of Suiton. Contrary to its name, this element does not produce literal storms, with the name instead being a more symbolic representation of the elements that combine to form this nature. This element has an advantage against Katon and Doton, but the energy within it is weakened by Fuuton and dispersed by Suiton.

Shakuton-Scorch Release - Shakuton, or the Scorch Release, is created through the combined use of the Katon and Fuuton elements. This allows one to create techniques that generate incredible heat, manifesting in one of two ways; the user can create intense heat to increase the temperature of the target area, or the user can create a unique flame to burn away at the moisture in a target. High-level uses of this technique can evaporate all of the water within a target, leaving nothing behind but a desiccated husk. This element can be quelled by Suiton, and holds an advantage against Mokuton, as well as being especially effective against living targets.

Youton-Lava Release - Youton, or the Lava Release, is created through the combined use of the Katon and Doton elements. This allows one to create techniques that generate volcanic materials, such as lava, quicklime, and even certain types of rubber. While the exact usage of Youton varies drastically, most users stick to only one "type" of lava release (though this is not required). Properties of the various types are given below. The ability to manifest as so many different materials is somewhat unique within Youton.

- Lava - Lava created by Youton functions as either incredibly hot rocks, or as a molten stream of lava. In both instances, this state of Youton is used to burn at targets, and application of great amounts of water can be used to solidify it into rock. Lava can be cooled by Suiton techniques, but is very effective against any kind of flammable material.

- Quicklime - Quicklime created by Youton functions similarly both to genuine quicklime and to cement. When Quicklime is introduced to water, it rapidly heats up, expands, and ultimately solidifies, making it suitable for both capture and attack. In this sense, Quicklime is weak to Suiton while it is still liquid, though once it solidifies, Raiton holds a greater advantage.

- Rubber - Rubber created by Youton typically manifests as a liquid which quickly solidifies into a stretchy, rubber-like material. Rubber is among the most powerful of defenses, as it is capable of absorbing and dispersing most instances of blunt force, though powerful cutting techniques and direct heat can penetrate it easily enough. Rubber has an advantage against Raiton, as it is a natural insulator, but is weak against Katon, as it has a relatively low melting point.

Combined Nature Kekkei Touta


Jinton-Dust Release - Jinton, or the Dust Release, is a Kekkei Touta, which means it employs the use of three elements; in this case, Doton, Fuuton, and Katon. This allows one to create techniques that manipulate molecules on a large scale, allowing the user to pulverize almost any material that gets in his way. This element is entirely offensive, and is incredibly rare. Contact with Jinton Release techniques usually proves to be fatal, as there are almost no defenses that can stand up to this offensive prowess. Jinton does not possess any particular advantage or disadvantage towards another element.
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 Posted: Apr 8 2015, 04:13 PM
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Yin and Yang


We're almost done! We've discussed the Base Elements, we've discussed Advanced Chakra Natures, but there is still one more topic that needs to be addressed: Yin and Yang.

Inton (Yin Release), and Yanton (Yang Release), are not true elements; rather, they are components of all non-elemental jutsu, to include Genjutsu. That isn't to say they do not have abilities of their own, however; it is possible blend these elements into to a different element to alter it, and exceptionally powerful individuals may be able to manipulate these elements even in their base form. More information about the individual elements of Yin and Yang is found below.

Inton-Yin Release - Yin Release techniques are based on the spiritual energy that governs imagination, and its purest use can bring form from nothing. Genjutsu, the Shadow-based techniques of the Nara clan, and techniques that rely moreso on spiritual chakra than physical chakra, all fall under Inton. It is NOT necessary to possess Inton to use all of these techniques, however.

When blended into another element, Inton adds form; typically, this translates into a far more destructive potential, as Inton is inherently opposed to Yang, and therefore, life itself. This process typically changes the element to appear black, as well as visually altering it to make it seem more powerful just at a glance. To possess THIS effect, it IS necessary to possess Inton. Inton is treated as an Advanced Element, but has no prerequisite to possess it, aside from the appropriate Advanced Ability.

Yanton-Yang Release - Yang Release techniques are based on the physical energy that governs vitality, and its purest use can breath life into form. Medical techniques, the Body-enhancing abilities of the Akimichi clan, and techniques that rely moreso on physical chakra than spiritual chakra all fall under Yanton. It is NOT necessary to possess Yanton to use all of these techniques, however.

When blended into another element, Yanton adds life; typically this translates to a unique type of attack that, while not affecting its destructive potential, leaves behind a chakra that is filled with life energy, and can cause even long dead wood to spontaneously grow new limbs; it also makes the user's chakra capable of healing just by being introduced into the intended target's system. Additionally, it makes it more difficult to destroy the user's jutsu. To possess THIS effect, it IS necessary to possess Yanton. Yanton is treated as an Advanced Element, but has no prerequisite to possess it, aside from the appropriate Advanced Ability.

Inmyouton-Yin-Yang Release - Yin-Yang Release is the simultaneous use of both Yin and Yang chakra. All non-elemental techniques utilize Yin-Yang Release to some extent, as even a technique that is mostly spiritual will require a small portion of physical chakra as well, and vice versa. The purest use of Inmyouton can create form from nothing, and then breathe life into that form, effectively creating new living creatures from chakra alone-it was this technique that was used to create the Chakra Beasts. This ability, however, has been lost to the ages. You do not need to take this element to create non-elemental techniques.

Unlike Inton and Yanton, however, it is possible to utilize Inmyouton on its own; doing so, however, is incredibly difficult. To achieve Inmyouton, a user must possess both Inton and Yanton, then separately purchase Inmyouton. Additionally, possession of a Chakra Beast allows one to use one technique that utilizes Inmyouton, the Juudama-though this does not allow for further use beyond the Juudama itself.

Inmyouton is a highly destructive, highly durable element, capable of unraveling chakra it comes into contact with and destroying almost any form of matter. The sole exception to this is Sage Chakra, and by extension, Cursed Seal Chakra-both of these chakra types, due to the third component of Natural Energy in addition to Inmyouton's Spiritual and Physical energies, can destroy Inmyouton. All techniques that are Inmyouton are S-rank by default.
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